289 lines
7.4 KiB
Python
Executable File
289 lines
7.4 KiB
Python
Executable File
# DO NOT EDIT THIS FILE!
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#
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# This file is generated from the CDP specification. If you need to make
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# changes, edit the generator and regenerate all of the modules.
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#
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# CDP domain: Media (experimental)
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from __future__ import annotations
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from .util import event_class, T_JSON_DICT
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from dataclasses import dataclass
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import enum
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import typing
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class PlayerId(str):
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'''
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Players will get an ID that is unique within the agent context.
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'''
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def to_json(self) -> str:
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return self
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@classmethod
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def from_json(cls, json: str) -> PlayerId:
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return cls(json)
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def __repr__(self):
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return 'PlayerId({})'.format(super().__repr__())
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class Timestamp(float):
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def to_json(self) -> float:
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return self
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@classmethod
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def from_json(cls, json: float) -> Timestamp:
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return cls(json)
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def __repr__(self):
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return 'Timestamp({})'.format(super().__repr__())
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@dataclass
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class PlayerMessage:
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'''
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Have one type per entry in MediaLogRecord::Type
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Corresponds to kMessage
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'''
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#: Keep in sync with MediaLogMessageLevel
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#: We are currently keeping the message level 'error' separate from the
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#: PlayerError type because right now they represent different things,
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#: this one being a DVLOG(ERROR) style log message that gets printed
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#: based on what log level is selected in the UI, and the other is a
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#: representation of a media::PipelineStatus object. Soon however we're
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#: going to be moving away from using PipelineStatus for errors and
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#: introducing a new error type which should hopefully let us integrate
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#: the error log level into the PlayerError type.
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level: str
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message: str
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def to_json(self):
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json = dict()
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json['level'] = self.level
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json['message'] = self.message
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return json
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@classmethod
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def from_json(cls, json):
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return cls(
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level=str(json['level']),
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message=str(json['message']),
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)
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@dataclass
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class PlayerProperty:
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'''
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Corresponds to kMediaPropertyChange
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'''
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name: str
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value: str
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def to_json(self):
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json = dict()
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json['name'] = self.name
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json['value'] = self.value
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return json
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@classmethod
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def from_json(cls, json):
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return cls(
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name=str(json['name']),
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value=str(json['value']),
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)
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@dataclass
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class PlayerEvent:
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'''
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Corresponds to kMediaEventTriggered
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'''
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timestamp: Timestamp
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value: str
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def to_json(self):
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json = dict()
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json['timestamp'] = self.timestamp.to_json()
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json['value'] = self.value
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return json
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@classmethod
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def from_json(cls, json):
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return cls(
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timestamp=Timestamp.from_json(json['timestamp']),
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value=str(json['value']),
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)
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@dataclass
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class PlayerErrorSourceLocation:
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'''
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Represents logged source line numbers reported in an error.
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NOTE: file and line are from chromium c++ implementation code, not js.
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'''
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file: str
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line: int
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def to_json(self):
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json = dict()
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json['file'] = self.file
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json['line'] = self.line
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return json
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@classmethod
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def from_json(cls, json):
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return cls(
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file=str(json['file']),
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line=int(json['line']),
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)
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@dataclass
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class PlayerError:
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'''
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Corresponds to kMediaError
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'''
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error_type: str
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#: Code is the numeric enum entry for a specific set of error codes, such
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#: as PipelineStatusCodes in media/base/pipeline_status.h
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code: int
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#: A trace of where this error was caused / where it passed through.
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stack: typing.List[PlayerErrorSourceLocation]
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#: Errors potentially have a root cause error, ie, a DecoderError might be
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#: caused by an WindowsError
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cause: typing.List[PlayerError]
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#: Extra data attached to an error, such as an HRESULT, Video Codec, etc.
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data: dict
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def to_json(self):
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json = dict()
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json['errorType'] = self.error_type
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json['code'] = self.code
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json['stack'] = [i.to_json() for i in self.stack]
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json['cause'] = [i.to_json() for i in self.cause]
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json['data'] = self.data
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return json
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@classmethod
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def from_json(cls, json):
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return cls(
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error_type=str(json['errorType']),
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code=int(json['code']),
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stack=[PlayerErrorSourceLocation.from_json(i) for i in json['stack']],
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cause=[PlayerError.from_json(i) for i in json['cause']],
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data=dict(json['data']),
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)
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def enable() -> typing.Generator[T_JSON_DICT,T_JSON_DICT,None]:
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'''
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Enables the Media domain
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'''
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cmd_dict: T_JSON_DICT = {
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'method': 'Media.enable',
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}
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json = yield cmd_dict
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def disable() -> typing.Generator[T_JSON_DICT,T_JSON_DICT,None]:
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'''
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Disables the Media domain.
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'''
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cmd_dict: T_JSON_DICT = {
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'method': 'Media.disable',
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}
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json = yield cmd_dict
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@event_class('Media.playerPropertiesChanged')
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@dataclass
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class PlayerPropertiesChanged:
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'''
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This can be called multiple times, and can be used to set / override /
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remove player properties. A null propValue indicates removal.
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'''
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player_id: PlayerId
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properties: typing.List[PlayerProperty]
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@classmethod
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def from_json(cls, json: T_JSON_DICT) -> PlayerPropertiesChanged:
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return cls(
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player_id=PlayerId.from_json(json['playerId']),
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properties=[PlayerProperty.from_json(i) for i in json['properties']]
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)
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@event_class('Media.playerEventsAdded')
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@dataclass
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class PlayerEventsAdded:
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'''
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Send events as a list, allowing them to be batched on the browser for less
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congestion. If batched, events must ALWAYS be in chronological order.
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'''
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player_id: PlayerId
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events: typing.List[PlayerEvent]
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@classmethod
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def from_json(cls, json: T_JSON_DICT) -> PlayerEventsAdded:
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return cls(
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player_id=PlayerId.from_json(json['playerId']),
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events=[PlayerEvent.from_json(i) for i in json['events']]
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)
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@event_class('Media.playerMessagesLogged')
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@dataclass
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class PlayerMessagesLogged:
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'''
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Send a list of any messages that need to be delivered.
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'''
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player_id: PlayerId
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messages: typing.List[PlayerMessage]
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@classmethod
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def from_json(cls, json: T_JSON_DICT) -> PlayerMessagesLogged:
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return cls(
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player_id=PlayerId.from_json(json['playerId']),
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messages=[PlayerMessage.from_json(i) for i in json['messages']]
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)
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@event_class('Media.playerErrorsRaised')
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@dataclass
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class PlayerErrorsRaised:
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'''
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Send a list of any errors that need to be delivered.
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'''
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player_id: PlayerId
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errors: typing.List[PlayerError]
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@classmethod
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def from_json(cls, json: T_JSON_DICT) -> PlayerErrorsRaised:
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return cls(
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player_id=PlayerId.from_json(json['playerId']),
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errors=[PlayerError.from_json(i) for i in json['errors']]
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)
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@event_class('Media.playersCreated')
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@dataclass
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class PlayersCreated:
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'''
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Called whenever a player is created, or when a new agent joins and receives
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a list of active players. If an agent is restored, it will receive the full
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list of player ids and all events again.
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'''
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players: typing.List[PlayerId]
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@classmethod
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def from_json(cls, json: T_JSON_DICT) -> PlayersCreated:
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return cls(
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players=[PlayerId.from_json(i) for i in json['players']]
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)
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